Cloud crushing research by Kaan Boge · Work in progress
Research & data · Live simulation progress · Interactive 3D viewer · KaanBoge on GitHub
Cloud crushing experiments across several simulation codes. Movies and interactive isosurfaces are visualizations of solver output, not raw data backups. Historical runs have differences in initial and boundary conditions and are not a validated matched comparison. Verification report and corrected analysis, 7 September 2026.
The same landscapes recorded in motion: the camera orbits while the simulation evolves.
No 3D runs harvested yet; they are computing now.
Drag to turn the cloud, scroll to zoom, and use the slider above to move through time. Everything else made from the 3D runs is a flat picture of three dimensional data: the recorded videos are in Movies and the frame sets are in Gallery, both labelled as slices.
Open the full 3D viewer ↗ Opens in a new tab: full screen, higher detail meshes, shadows, shell toggles and 60 fps playback.
Select a file from the list.